Far Cry 5 Release Date, Specs, Setting, System Requirement, etc

Far Cry 5 release date

Bad news, folks: Ubisoft have pushed the Far Cry 5 release date back a month to March 27, 2018. The original Far Cry 5 release date was slated for February 27, 2018, the same week that Primal launched back in 2016. Hopefully this is the only Far Cry 5 delay.

Far Cry 5 system requirements

Official system requirements have yet to be announced, but Far Cry 5 will once again run on the Dunia Engine. While each game has seen improvements to the engine and added effects, it would be logical to assume that Far Cry Primal’s system requirements are similar to what will be needed to run Far Cry 5. Those specs are:

OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Intel Core i3-550 / AMD Phenom II X4 955
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 5770
Storage: 20 GB available space

OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Intel Core i7-2600K / AMD FX-8350 or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 780 / AMD Radeon R9 280X
Storage: 20 GB available space

Far Cry 5 setting

Far Cry 5 farm

Hope County is the open-world location for Far Cry 5. It is located in Montana, USA, making this the first game in the series to be set in the West. That means a variety of changes – different folk to contend with, new wildlife to hunt (or be hunted by), and a landscape that’s arguably more familiar to Western audiences. Expect to see rolling crop fields, mountain peaks, quaint wooden churches, and roads filled with big rigs and muscle cars.

The world will also be pretty large; this is the biggest map a Far Cry games has ever had. While you’ll be able to explore on foot or in one of the many land vehicles, you’ll also be able to take to the skies in a plane. Planes are not purely for getting from A to B, though; dogfights will be one of the game’s key combat features, and a bombing window will allow you to easily drop explosives on cultist territory.

Far Cry 5 story

Far Cry 5

The plot revolves around Project At Eden’s Gate, a doomsday cult that have moved into Hope County and started seizing the locals through both coercion and force. Led by Joseph Seed and backed up by his three siblings Jacob, John, and Faith (known as The Heralds), the cult take the traditional right-wing American values of freedom, faith, and firearms to their very limits. Those who do not embrace the cult willingly are maimed, tortured, and killed.

The game’s trailer and artwork depicts several people with words like ‘sinner’ carved into their flesh, signaling just how serious the Seeds are about using violence to spread their faith. Even though Ubisoft might have made the game more political than intended, they have stressed that Far Cry 5 is more a work of entertainment than anything with a serious moral or message.

In the opening act of Far Cry 5, police officers are dispatched to Hope County with the intention of arresting Joseph Seed. While at first it appears that he’s willing to come along quietly, things soon go south, and the deputy sheriff leading the arrest finds themselves stranded in the middle of very hostile territory. That sheriff is you, and so starts your journey through Far Cry 5’s story.

While we don’t know the details of the plot beyond that moment, we do know that how you progress through the story is entirely up to you. After the intro, you can explore the world and do missions in any order you please. This means your first ten hours in Far Cry 5 could be completely different to a friend’s if you both head out from the starting point in opposite directions and complete missions and activities in different regions.

Far Cry 5 characters

Far Cry 5 cult

At the centre of the game is the Montana deputy sheriff who you’ll be playing as. Rather than giving you a predefined character, like in Far Cry 3 and 4 where you played Jason Brody and Ajay Ghale, this game’s protagonist will be someone entirely of your own choosing. A character creator will be provided, allowing you to generate your own combination of race, gender, and overall appearance.

In the villains corner is the Seed family who are led by “The Father” Joseph. He believes he has been chosen by God to protect Hope County from an “inevitable collapse.” Aiding him in his occupation of the area is his brother Jacob, a former military officer who deals with the cult’s weaponry; and John, a lawyer who has used his legal knowledge to acquire land for Eden’s Gate. Joining them are their half-sister Faith, who plays the pacifist in order to coerce targets into believing in Joseph’s agenda.

Standing against the cult are a homegrown resistance. So far Ubisoft have revealed three members. Pastor Jerome is a preacher whose congregation has been taken by Eden’s Gate, Mary May is the local bartender who’s father is a victim of the cult, and cropduster pilot Nick Rye is looking to bring down the Seeds in order to secure a better world for his children. Grace Armstrong is another resistance member, who we’ve seen using a scoped rifle in the E3 gameplay trailer.

There are quite the range of activities in the game. Some of the missions are anything if not imaginative: one mission has you hunting down a drug-fuelled moose and taking part in a festival devoted to testicles – that’s ‘Testy Festy’ for short. However, others see you fitting bits of lost pipe and smashing a given number of boxes. We hope to less of the latter type of mission in the full game.

By their open-world nature, the Far Cry games have always been system-led experiences. Far Cry 5 sees the return of some classic mechanics, albeit in an altered form. At the forefront of them all is Guns For Hire, which allows you to call on allies to help you in battle. While Far Cry 4 had a very similar system, where gangs of NPCs would turn up and open fire, the fifth game’s take on this idea more closely resembles Far Cry 2’s buddy system.

You will need to convince locals to join their cause, and each new companion will have their own unique skills and personality. For example, if you recruit the pilot Nick Rye, you’ll be able to call on him in battle and instruct him to fly overhead. This is great if there’s a pesky machine gun nest that needs removing with a bomb or two. And if you’d rather do the work yourself, you can borrow Nick’s plane and fly it.

If you need someone closer to the ground, then a character like Grace would be the best person to pick as your buddy. She’s a good support sniper and can help you efficiently take down outposts. Most of the jobs and side missions will award resistance points with which you can build your standing and increase the strength of your noble band.

Fangs For Hire, meanwhile, returns from Far Cry Primal, and will allow you to tame wild animals and have them aid you in combat. Rather than saber-tooth tigers, though, it’ll be Montana wildlife, so expect to ally with bears and dogs on your travels. So far we’ve seen Boomer, a loveable dog, in action. You can send him into camps and he’ll tag enemies for you (no one will be bothered by him since he’s a dog. Great cover!) With enemies tagged, you can then instruct Boomer to attack, and when he’s finished mauling them he’ll even bring you their gun as a present. And if you’re worried about him getting killed, fear not: Boomer can’t die, he’ll just get downed in combat. Hopefully this applies to your human buddies, too.

It is not yet clear how many people you can have in your squad at any one time. Potentially you may have to keep swapping between which buddy is ‘equipped’ in order to make sure that you have the right people for the job ready to lend a hand.

In an expansion of the series’ traditional hunting mechanics, fishing will be added to the game. Ubisoft told us in an interview that playtesters have found the fishing so engaging that they’ve spend half an hour just catching fish, and even competing with friends to see who can catch the most. Along with fishing there are plenty of other side activites to get busy with, such as racing.

In a big change for the series, radio towers will not be anywhere to be seen on the Hope County map. The Assassin’s Creed mechanic that seems to have infiltrated every Ubisoft game has been surgically removed from Far Cry 5. There will, presumably, be tall places to leap from, however, since the wingsuit is returning.

In a hands-on session with the game we found a familiar Far Cry structure to this fifth entry despite efforts to achieve the opposite, which harms the potential of its open-world appeal. The map editor will also be making a return in Far Cry 5, with an expanded feature set.

Far Cry 5 co-op multiplayer

Far Cry 5 church

The entirety of Far Cry 5’s story will be playable in co-op as part of the Friends For Hire system. It will work akin to Far Cry 4’s multiplayer, although will allow cooperative play of every mission in the game rather than just outpost quests. We went hands on with the game in co-op and it proved even more chaotic and fun than solo mode.

You will be able to share health and ammo packs between you, but only the host will be able to accept missions, recruit and command Guns For Hire, and keep the progress gained in Hope County. Find a selfless friend if you do not have one already.



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